Difference between revisions of "Bug list"

2 bytes added ,  18:58, 17 June 2012
no edit summary
imported>Black RL
imported>Black RL
Line 43: Line 43:


Event OnActivate(ObjectReference akActionRef)
Event OnActivate(ObjectReference akActionRef)
   Debug.Notification("Activated by " + akActionRef)
   ;Debug.Notification("Activated by " + akActionRef)
   SafeLoadGlobal.SetValue(TravelTo)
   SafeLoadGlobal.SetValue(TravelTo)
   ImageSpaceToApply.Apply()
   ImageSpaceToApply.Apply()
Line 68: Line 68:


Event OnLoad()
Event OnLoad()
debug.Notification("I'm loaded!")
;Debug.Notification("I'm loaded!")
TravelTo()
TravelTo()
ClosestActor = Game.FindClosestActorFromRef(Self, 300.0)
ClosestActor = Game.FindClosestActorFromRef(Self, 300.0)
Anonymous user