Difference between revisions of "Bug list"

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2 bytes added ,  17:58, 17 June 2012
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imported>Black RL
imported>Black RL
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Event OnActivate(ObjectReference akActionRef)
Event OnActivate(ObjectReference akActionRef)
   Debug.Notification("Activated by " + akActionRef)
   ;Debug.Notification("Activated by " + akActionRef)
   SafeLoadGlobal.SetValue(TravelTo)
   SafeLoadGlobal.SetValue(TravelTo)
   ImageSpaceToApply.Apply()
   ImageSpaceToApply.Apply()
Line 68: Line 68:


Event OnLoad()
Event OnLoad()
debug.Notification("I'm loaded!")
;Debug.Notification("I'm loaded!")
TravelTo()
TravelTo()
ClosestActor = Game.FindClosestActorFromRef(Self, 300.0)
ClosestActor = Game.FindClosestActorFromRef(Self, 300.0)
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