Difference between revisions of "Category:Radiant Story"

1 byte added ,  21:44, 7 February 2012
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→‎Where to start?: Fixed typo: decontruct -> deconstruct
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m (→‎Where to start?: Fixed typo: decontruct -> deconstruct)
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=Where to start?=
=Where to start?=


Take a simple radiant quest, like one of the Bounty Quests that shipped with the original Skyrim game (BQ01, BQ02, BQ03, BQ04) and try to decontruct it. See how it uses the Change Location event. See how the conditions are set to fill the aliases. And then make a new bounty quest to go kill something else. Then try extending it so that you are supposed to retrieve something (and make an alias a created reference from a magical weapon loot list). Then change it so it's not an innkeeper but one of the other town folks who gives you the quest. Take a look at some of the "world interaction" quests (prefixed with "WIxxx") to see how you can use some of the other story manager events and find nearby citizens and start scenes.
Take a simple radiant quest, like one of the Bounty Quests that shipped with the original Skyrim game (BQ01, BQ02, BQ03, BQ04) and try to deconstruct it. See how it uses the Change Location event. See how the conditions are set to fill the aliases. And then make a new bounty quest to go kill something else. Then try extending it so that you are supposed to retrieve something (and make an alias a created reference from a magical weapon loot list). Then change it so it's not an innkeeper but one of the other town folks who gives you the quest. Take a look at some of the "world interaction" quests (prefixed with "WIxxx") to see how you can use some of the other story manager events and find nearby citizens and start scenes.




[[Category:Game Systems]]
[[Category:Game Systems]]
[[Category:Quests]]
[[Category:Quests]]
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