Creating a Weapon Mount
Revision as of 09:57, 12 February 2012 by imported>M3rvin (Created page with "Weapon Mounts are a convenient and visually pleasant way for the player to store weapons and shields. This tutorial will show you how to add these to your mod. == Weapon Plaqu...")
Weapon Mounts are a convenient and visually pleasant way for the player to store weapons and shields. This tutorial will show you how to add these to your mod.
Weapon Plaque
A Weapon Plaque allows the player to display one weapon at a time. All kinds of weapons can be used.
Adding an empty Weapon Plague
- From the Object Window, drag WeaponRackPlaquePlayerHouse and WeaponRackPlaqueACTIVATORPlayerHouse into the Render Window with the desired cell loaded.
- Both can be found under WorldObjects\Activator\Clutter\WeaponRack.
- Edit the references and link them together.
- WeaponRackPlaquePlayerHouse > In the Linked Ref tab, add WeaponRackPlaqueACTIVATORPlayerHouse with the keyword WRackActivator.
- WeaponRackPlaqueACTIVATORPlayerHouse > In the Linked Ref tab, add WeaponRackPlaquePlayerHouse with the keyword WRackTrigger.
- Move both objects to the desired location in the cell and cover the mount (WeaponRackPlaquePlayerHouse) with the white box(WeaponRackPlaqueACTIVATORPlayerHouse).
Adding a weapon to a Weapon Plague
- Drag the weapon from the Object Window into the Render Window, it can be placed anywhere in the cell.
- WeaponRackPlaqueACTIVATORPlayerHouse > In the Linked Ref tab, add the weapon, leave the keyword blank (NONE).
Known Issues
- If a weapon is laying on the ground instead of being mounted on a weapon mount, just leave the room (cell) and come back.