Difference between revisions of "Creation Kit Keyboard Mapping"

208 bytes removed ,  10:56, 20 November 2022
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| Link/break planes/rooms||ALT+L||Links/Breaks Link between two Occlusion Planes or two Room Markers
| Link/break planes/rooms||ALT+L||Links/Breaks Link between two Occlusion Planes or two Room Markers
|-
| Load selected object's parent cell||CTRL+L||Centers on the currently selected object and force loads its cell
|-
|-
| Search and replace||CTRL+F||Opens the Search and Replace window
| Search and replace||CTRL+F||Opens the Search and Replace window
|-
| Toggle havok||ALT+H||Toggles havok simulation on/off
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| Toggle picking against trees||CTRL+T||Toggles picking trees on/off (useful when working in areas with a lot of trees)
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| Toggle portal mode||CTRL+P||Toggles Portal Mode on/off (when on, only portals can be selected)
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|}
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| Export FaceGen data||Ctrl+F4||Builds temporary .tga (unnecessary) and permanent .dds (to distribute) of FaceGen data for all selected NPCs
| Export FaceGen data||Ctrl+F4||Builds temporary .tga (unnecessary) and permanent .dds (to distribute) of FaceGen data for all selected NPCs
|-
| Object palette||SHIFT+O||Opens Object Palette window
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| Picking preferences||/||Opens the Picking Preferences dialog
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| Save||CTRL+S||Saves plugin
| Save||CTRL+S||Saves plugin
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| Show scene graph||F10||Opens Scene Graph window
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| Toggle batch dialog||-||Opens the Batch Dialog window
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| Toggle cell window loads||ALT+A||Toggles whether new exterior cells will automatically load whilst changing cell
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| Redo||CTRL+Y||Redo last action
| Redo||CTRL+Y||Redo last action
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|-
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| Scale a reference||S||Hold down "S" and move mouse to scale reference.
| Scale a reference||S||Hold down "S" and move mouse to scale reference.
|-
| Toggle fog||CTRL+5||Toggles fog on/off
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| Toggle light markers||CTRL+I||Toggles light markers on/off
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| Toggle light radius||L||Toggles light markers radii on/off
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| Toggle shadows||5||Toggles shadows on/off
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| Toggle sky||6||Toggles Sky on/off
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|}
|}
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|-
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| Place camera above selection||T||Top-down view of selection
| Place camera above selection||T||Top-down view of selection
|-
| Show land borders||B||Toggle exterior cell boundaries on/off
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| Toggle bright lights||A||Toggles lights on/off (light bulb icon on toolbar)
| Toggle bright lights||A||Toggles lights on/off (light bulb icon on toolbar)
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| Toggle collision geometry||F4||Toggles collision geometry on/off
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| Toggle debug geometry||4||Toggles debug geometry mode on/off (useful for checking Room Markers and Portals
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| Toggle fog||CTRL+5||Toggles fog on/off
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| Toggle grass||8||Toggles grass on/off
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| Toggle land culling||SHIFT+L||Toggles Land Culling on/off
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| Toggle light markers||CTRL+I||Toggles light markers on/off
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| Toggle light radius||L||Toggles light markers radii on/off
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| Toggle markers||M||Toggles markers on/off
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| Toggle non-land culling||SHIFT+C||Hides all references (useful to check Room Markers and Portals)
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| Toggle occlusion planes||U||Toggles Occlusion Planes on/off
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| Toggle orthographic perspective||0 (zero)||Toggles Orthographic Perspective on/off
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| Toggle selection culling||CTRL+SHIFT+C||Hides/Unhides current selection
| Toggle selection culling||CTRL+SHIFT+C||Hides/Unhides current selection
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|-
| Toggle wireframe||7||Toggles wireframe on/off
| Toggle sound markers||CTRL+N||Toggles Sound Markers on/off|-
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| Toggle shadows||5||Toggles shadows on/off
| Toggle shadows||5||Toggles shadows on/off
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|-
|-
| Toggle water culling||SHIFT+W||Toggles water on/off
| Toggle water culling||SHIFT+W||Toggles water on/off
|-
| Toggle wireframe||7||Toggles wireframe on/off
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| Unhide all hidden objects||ALT+1||Unhides all hidden references
| Unhide all hidden objects||ALT+1||Unhides all hidden references
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|-
|-
| Scale a reference||S||Hold down "S" and move mouse to scale reference.
| Scale a reference||S||Hold down "S" and move mouse to scale reference.
|-
|}
<br style="clear: both"/>
=== Unsorted ===
{|border="1" cellpadding="5" cellspacing="0" align="left"
|-
! style="background:#efefef;" colspan=1  | Function
! style="background:#efefef;" | Key
! style="background:#efefef;" colspan=1  | Notes
|-
| Load selected object's parent cell||CTRL+L||Centers on the currently selected object and force loads its cell
|-
| Object palette||SHIFT+O||Opens Object Palette window
|-
| Picking preferences||/||Opens the Picking Preferences dialog
|-
| Show land borders||B||Toggle exterior cell boundaries on/off
|-
| Show scene graph||F10||Opens Scene Graph window
|-
| Toggle batch dialog||-||Opens the Batch Dialog window
|-
| Toggle cell window loads||ALT+A||Toggles whether new exterior cells will automatically load whilst changing cell
|-
| Toggle collision geometry||F4||Toggles collision geometry on/off
|-
| Toggle debug geometry||4||Toggles debug geometry mode on/off (useful for checking Room Markers and Portals
|-
| Toggle fog||CTRL+5||Toggles fog on/off
|-
|-
| Toggle gizmo orientation||G||Toggles gizmo orientation between world and local
| Toggle gizmo orientation||G||Toggles gizmo orientation between world and local
|-
| Toggle grass||8||Toggles grass on/off
|-
| Toggle havok||ALT+H||Toggles havok simulation on/off
|-
| Toggle land culling||SHIFT+L||Toggles Land Culling on/off
|-
| Toggle light markers||CTRL+I||Toggles light markers on/off
|-
| Toggle light radius||L||Toggles light markers radii on/off
|-
|-
| Toggle location snap||Q||Toggles Grid Snap on/off
| Toggle location snap||Q||Toggles Grid Snap on/off
|-
|-
| Toggle markers||M||Toggles markers on/off
|}
|-
| Toggle non-land culling||SHIFT+C||Hides all references (useful to check Room Markers and Portals)
|-
| Toggle occlusion planes||U||Toggles Occlusion Planes on/off
|-
| Toggle orthographic perspective||0 (zero)||Toggles Orthographic Perspective on/off
|-
| Toggle picking against trees||CTRL+T||Toggles picking trees on/off (useful when working in areas with a lot of trees)
|-
| Toggle portal mode||CTRL+P||Toggles Portal Mode on/off (when on, only portals can be selected)
|-
| Toggle reference snap||SHIFT+Q||Brings up a crosshair and when a reference is selected, all other references will snap to that reference's orientation
|-
| Toggle rotation snap||CTRL+Q||Toggles Grid Rotate Snap on/off
|-
| Toggle sound markers||CTRL+N||Toggles Sound Markers on/off
}
<br style="clear: both"/>
<br style="clear: both"/>


[[Category:Keyboard Mappings]]
[[Category:Keyboard Mappings]]
[[Category:Editor Reference ]]
[[Category:Editor Reference ]]
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