Difference between revisions of "EffectShader"

199 bytes added ,  06:48, 29 January 2013
note on pulsation difference between the two sections
imported>Tox2ik
m (clarified "fall off" value)
imported>Tox2ik
(note on pulsation difference between the two sections)
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==== Edge Effect ====
==== Edge Effect ====
Applies a light rim of sorts to the outer edge of the mesh. Refer to the Fill / Texture Effect section for the majority of the settings.
Applies a light rim of sorts to the outer edge of the mesh. Refer to the Fill / Texture Effect section for the majority of the settings. The pulsation settings in these two sections are independent of each other making it possible to create a shader that pulsates between the (animated) texture membrane and a (pulsating) edge effect.  


''Fall Off''  
''Fall Off''  
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