Difference between revisions of "EffectShader"
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note on pulsation difference between the two sections
imported>Tox2ik m (clarified "fall off" value) |
imported>Tox2ik (note on pulsation difference between the two sections) |
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==== Edge Effect ==== | ==== Edge Effect ==== | ||
Applies a light rim of sorts to the outer edge of the mesh. Refer to the Fill / Texture Effect section for the majority of the settings. | Applies a light rim of sorts to the outer edge of the mesh. Refer to the Fill / Texture Effect section for the majority of the settings. The pulsation settings in these two sections are independent of each other making it possible to create a shader that pulsates between the (animated) texture membrane and a (pulsating) edge effect. | ||
''Fall Off'' | ''Fall Off'' |