Difference between revisions of "EffectShader"

1 byte added ,  15:31, 16 August 2013
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imported>Danielleonyett
imported>Danielleonyett
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Defaults to Equal To. If changed to Greater Than or Greater Than or Equal To, the membrane shader will be displayed on top of other geometry and will be visible through walls (unconfirmed).
Defaults to Equal To. If changed to Greater Than or Greater Than or Equal To, the membrane shader will be displayed on top of other geometry and will be visible through walls (unconfirmed).


==== Fill / Texture Effect ====  
==== Fill / Texture Effect ====