Fallout 4 Simple Fetch Quest Tutorial Chapter 4: Creating a Test Room via Copying

Fallout 4 Simple Fetch Quest Tutorial Chapter 4: Creating a Test Room via Copying
Fallout 4 Scripting Quest Tutorial Series, Chapter 4: Creating a Test Room via Copying
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Note: This tutorial is written in Action-Reaction style — Headers are the action you have to do, and the pictures that follow depict the reaction (or result) of the Creation Kit.

Start up the GECK by running the Bethesda.Net Launcher and Open up your Mod (as in Tutorial 3)Edit

What we’re going to do is copy and modify an existing room

 

Double-Click BoSHoldingCell in the Cell View window, and Zoom-Out using the Mouse Scroll WheelEdit

We’re using the Brotherhood of Steel holding cell because it’s just a simple room with 4 walls, and that’s perfect for experimenting with adding objects and quests.

Of course, later on you can modify more complex spaces, but learn the basics first.

 

Right-Click over BoSHoldingCellEdit

 

Click Duplicate Cell in the pop-up menuEdit

Congratulations, you’ve just made a copy of BoSHoldingCell. Whenever you duplicate a cell, it places the new cell underneath the copied cell and appends COPY0000, e.g., BosHoldingCellCOPY0000

Let’s change the name to something better

 

Click once on the duplicate cell’s name, then Click againEdit

This will allow you to change the name

 

Change the name to BosHoldingCellTutEdit

“Tut” for tutorial

You might also want to zoom out using the scroll wheel, just to make sure you copied the right room.

 

Menu-Select File > SaveEdit

It’s very important to save, anytime you make a change to your mod file, like duplicating a cell. Get in the habit of saving often.

Now let’s test our mod by placing our avatar in the room

 

Run Fallout 4Edit

DON’T CLOSE YOUR GECK, otherwise you’ll have to reload everything after you’re finished testing. Instead, just minimize the GECK, so you can click on your Fallout 4 icon.

 

Click PLAY then Press any button to startEdit

 

Select CONTINUE and (A) ConfirmEdit

Note you don’t have to go to the MOD menu to load your MOD as you did in a previous tutorial.

Your screen my look different from mine, depending on where you left off in your game. I’m actually in the original BoSHoldingCell

Let’s switch to BosHoldingCellTut (the tutorial version)

 

Type `coc BoSHoldingCellTutEdit

The backquote (`) puts you in command mode. coc is the command to teleport to a new cell. Cells are rooms, town, and other spaces in Fallout 4. I’m told it’s short for Center on Cell. It takes as an argument a cell name, in our case BoSHoldingCellTut

 

Type EnterEdit

You’re now in your copy of the BoSHoldingCell, aka BosHoldingCellTut

 

Bring Up the QUICKSAVE menu (shown). Select QUICKSAVE then QUIT out of Fallout 4 (not shown)Edit

I usually just QUICKSAVE once, after I’ve teleported into the room. Afterwards, I just QUIT because I’m testing out mods and I don’t want my actions saves.

Okay you’re done with creating your own room and teleporting into that room.

In the next tutorial, we’ll populate that room with objects.