GetActorOwner - ObjectReference

Revision as of 16:26, 18 October 2011 by imported>Rhavlovick (1 revision: Clobber re-import by Henning)
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Member of: ObjectReference Script

Gets the ActorBase that owns this object. Will return None if the object isn't owned by an actor.

Syntax

ActorBase Function GetActorOwner() native

Parameters

None.

Return Value

The ActorBase that owns this object.

Examples

; Does the player own the sword?
bool playerOwnsSword = (SwordProperty.GetActorOwner() == Game.GetPlayer().GetActorBase())

See Also