GetAngleY - ObjectReference

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Revision as of 11:56, 8 September 2012 by imported>Chesko (Added note from GetAngleX page, because it actually applies to the Y axis instead. Everything in the Notes should be sorted out now.)
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Member of: ObjectReference Script

Gets this object's rotation around the y axis.

Syntax[edit | edit source]

float Function GetAngleY() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

This object's rotation around the y axis, in degrees.

Examples[edit | edit source]

Debug.Trace("We are rotated " + GetAngleY() + " degrees around the Y axis")

Notes[edit | edit source]

  • Actors, including the player, generally cannot rotate about the Y axis, and will therefore almost always return 0.

See Also[edit | edit source]