Difference between revisions of "GetAnimationVariableFloat - ObjectReference"

m
Added 'Game.GetPlayer().' to example code. Function runs on object references.
imported>FR dZastrX
imported>DServant
m (Added 'Game.GetPlayer().' to example code. Function runs on object references.)
Line 18: Line 18:
== Examples ==
== Examples ==
<source lang="papyrus">
<source lang="papyrus">
Debug.Trace("Current movement speed: " + GetAnimationVariableFloat("Speed"))
Debug.Trace("Current movement speed: " + Game.GetPlayer().GetAnimationVariableFloat("Speed"))
</source>
</source>


Anonymous user