Difference between revisions of "GetAnimationVariableFloat - ObjectReference"
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GetAnimationVariableFloat - ObjectReference (edit)
Revision as of 15:25, 14 July 2015
, 15:25, 14 July 2015Added 'Game.GetPlayer().' to example code. Function runs on object references.
imported>FR dZastrX (→Notes) |
imported>DServant m (Added 'Game.GetPlayer().' to example code. Function runs on object references.) |
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Line 18: | Line 18: | ||
== Examples == | == Examples == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
Debug.Trace("Current movement speed: " + GetAnimationVariableFloat("Speed")) | Debug.Trace("Current movement speed: " + Game.GetPlayer().GetAnimationVariableFloat("Speed")) | ||
</source> | </source> | ||