Difference between revisions of "OnHit - ObjectReference"

89 bytes added ,  06:44, 29 May 2012
imported>Cipscis
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imported>Sagitarius22
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**akProjectile can be None if hit by a melee attack.
**akProjectile can be None if hit by a melee attack.
Also, if this reference is an [[Actor Script|Actor]] and the projectile was caused by a weapon enchant, the enchanted weapon will be in akWeapon.
Also, if this reference is an [[Actor Script|Actor]] and the projectile was caused by a weapon enchant, the enchanted weapon will be in akWeapon.
'''This needs to be verified. What's akWeapon? This is not a part of the parameters.'''


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]
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