Difference between revisions of "Perk Entry Point"
→Perk Entry Points: Added Various Simple Perk Entry Descriptions
imported>Egocarib |
imported>Arocide (→Perk Entry Points: Added Various Simple Perk Entry Descriptions) |
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|valign="top"|Calculate Weapon Damage | |valign="top"|Calculate Weapon Damage | ||
| | |Allows for the modification of the projected damage to a target on during a weapon strike. | ||
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|valign="top"|Modify Alchemy Effectiveness | |valign="top"|Modify Alchemy Effectiveness | ||
| | | Increases (or Decreases) the potency of potions or poisons created by the perk owner. | ||
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|valign="top"|Modify Armor Rating | |valign="top"|Modify Armor Rating | ||
| | |Modifies the overall Armor Rating of the Perk Owner | ||
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|valign="top"|Modify Tempering Health | |valign="top"|Modify Tempering Health | ||
| | |Increases or decreases the effectiveness of tempering weapons and armor by the perk owner | ||
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|valign="top"|Purify Alchemy Ingredients | |valign="top"|Purify Alchemy Ingredients | ||
| | | While creating Potions only the positive effects of an ingredient is used, or if a Poison is being created only negative effects are kept. | ||
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|valign="top"|Set Boolean Graph Variable | |valign="top"|Set Boolean Graph Variable | ||
| | |Used to set a Boolean Animation Graph Variable of the Perk owner. | ||
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