Difference between revisions of "Perk Entry Point"
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imported>Arocide (→Perk Entry Points: Added Various Simple Perk Entry Descriptions) |
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* A combat hit is considered a hit with a melee weapon, therefore hand to hand, Magic and Archery will not cause this perk to activate. | * A combat hit is considered a hit with a melee weapon, therefore hand to hand, Magic and Archery will not cause this perk to activate. | ||
* Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self | * Spell archetype must be Fire and Forget - Contact, Constant Effect - Contact, or Constant Effect - Self | ||
See also: [[Talk:Perk_Entry_Point|talk page]] | |||
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