Difference between revisions of "Quest Alias Tab"

158 bytes added ,  23:16, 25 November 2023
→‎Checkboxes:: There was contradictory information about the behavior of "Allow Reserved" and Start Game Enabled quests. The notes at the "Allow Reserved" checkbox were correct. Aliases on Start Game Enabled quests that don't explicitly have their "Allow Reserved" checkbox checked with one of the methods listed will not fill with a reserved reference when added to a game in progress. This is arguably a bug in the game, but it is the way it behaves nonetheless.
(→‎Reference Alias data:: Indicated the order you have to specify aliases when using "Force Into Alias When Filled" if you want to use an optional selection with a fallback. This was not clear from the text as it was previously written.)
(→‎Checkboxes:: There was contradictory information about the behavior of "Allow Reserved" and Start Game Enabled quests. The notes at the "Allow Reserved" checkbox were correct. Aliases on Start Game Enabled quests that don't explicitly have their "Allow Reserved" checkbox checked with one of the methods listed will not fill with a reserved reference when added to a game in progress. This is arguably a bug in the game, but it is the way it behaves nonetheless.)
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** A) The new alias is marked "Allow Reserved", or
** A) The new alias is marked "Allow Reserved", or
** B) The new alias is a "From External" fill type.
** B) The new alias is a "From External" fill type.
** C) "Starts Enabled" quests - all their aliases are treated as if "Allow Reserved" was checked (in order to avoid "race conditions" where the order that the "game start" quests actually fill their aliases matters).
** C) "Start Game Enabled" quests - all their aliases are treated as if "Allow Reserved" were checked (in order to avoid "race conditions" where the order that the "game start" quests actually fill their aliases matters). However, this may not be true for Start Game Enabled quests that are added to a saved game in progress. See the notes for the "Allow Reserved" checkbox.
*'''Optional''': If checked, the quest is not required to fill this in order to start. If unchecked, the quest will fail to start if the Story Manager fails to fill this alias.
*'''Optional''': If checked, the quest is not required to fill this in order to start. If unchecked, the quest will fail to start if the Story Manager fails to fill this alias.
*'''Essential''': Make the actor in this alias Essential while in the alias.
*'''Essential''': Make the actor in this alias Essential while in the alias.
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