imported>Bug64
The creation kit based instructions for generating an SEQ file didn't work for me (no file create) but TES5Edit did, so included it as an option.
12:03
+99
imported>Egocarib
no edit summary
19:04
+36
imported>Lmstearn
ID?
22:27
+75
imported>Werez
warning about SEQ
16:52
+505
imported>Terra Nova2
11:01
+110
clarification about "Allow Reserved"
10:24
+51
Start Game Enabled quests do NOT always consider aliases "allow reserved" (see discussion at http://forums.bethsoft.com/topic/1471485-defining-alias-breaks-entire-mod/ and also the thread linked in post 6)
13:18
+231
imported>Eishunsama
03:37
+28
imported>JustinOther
Wording
13:34
−6
Run Once
12:45
+159
imported>Arthmoor
Added comment about aliases for priority.
01:05
+128
imported>Scrivener07
06:34
+1
imported>Digitalparanoid
Starts Enabled quests consider all their aliases to be "Allow Reserved", by Maturin http://forums.bethsoft.com/topic/1351996-bug-alias-records-preventing-dialogue-appearing (post #8)
19:13
+87
Wondering what these flags do exactly
05:26
+59
imported>Henning
17:04
+3,116