Difference between revisions of "Quest Data Tab"

128 bytes added ,  01:05, 10 May 2012
Added comment about aliases for priority.
imported>Scrivener07
imported>Arthmoor
(Added comment about aliases for priority.)
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** Quests of Type "Miscellaneous" will never display their quest name and so don't need one.
** Quests of Type "Miscellaneous" will never display their quest name and so don't need one.
** Quests which have no objectives also will never display their quest name anywhere and don't need a Quest Name.
** Quests which have no objectives also will never display their quest name anywhere and don't need a Quest Name.
*'''Priority:''' Dialogue is assigned by priority. The dialogue for higher priority quests will take precedence over the dialogue of lower priority quests, in cases where the dialogue "stacks" (shared topic types, or blocking/exclusive branches).
*'''Priority:''' Dialogue is assigned by priority. The dialogue for higher priority quests will take precedence over the dialogue of lower priority quests, in cases where the dialogue "stacks" (shared topic types, or blocking/exclusive branches). Aliases are also affected by priority. A quest with low priority will give way to another quest's aliases with higher priority.
*'''Event:''' Any quest which specifies an Event can only be started by the [[:Category:Story Manager|Story Manager]] ("Start Game Enabled" will be greyed out). Quests which have no Event are started "manually", by calling [[Start_-_Quest|Start]], [[SetCurrentStageID_-_Quest|SetStage]], or [[SetObjectiveDisplayed_-_Quest|SetObjectiveDisplayed]].
*'''Event:''' Any quest which specifies an Event can only be started by the [[:Category:Story Manager|Story Manager]] ("Start Game Enabled" will be greyed out). Quests which have no Event are started "manually", by calling [[Start_-_Quest|Start]], [[SetCurrentStageID_-_Quest|SetStage]], or [[SetObjectiveDisplayed_-_Quest|SetObjectiveDisplayed]].
*'''Start Game Enabled:''' This option is only available for quests with no triggering Event. If this box is checked, the quest starts running at the beginning of the game. Otherwise, it will not start running until the [[Start_-_Quest|Start]], [[SetCurrentStageID_-_Quest|SetStage]], or [[SetObjectiveDisplayed_-_Quest|SetObjectiveDisplayed]] commands are used. Starts Enabled quests automatically consider all their aliases to be "Allow Reserved".
*'''Start Game Enabled:''' This option is only available for quests with no triggering Event. If this box is checked, the quest starts running at the beginning of the game. Otherwise, it will not start running until the [[Start_-_Quest|Start]], [[SetCurrentStageID_-_Quest|SetStage]], or [[SetObjectiveDisplayed_-_Quest|SetObjectiveDisplayed]] commands are used. Starts Enabled quests automatically consider all their aliases to be "Allow Reserved".
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