RegenerateHead - Actor
Revision as of 01:06, 1 June 2013 by imported>Bot Owned (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' Actor Script Updates an Actor's head mesh. == Syntax == <source lang="papyrus"> Funct...")
SKSE Member of: Actor Script
Updates an Actor's head mesh.
SyntaxEdit
Function RegenerateHead() native
ParametersEdit
None
Return ValueEdit
None
ExamplesEdit
Game.GetPlayer().RegenerateHead() ;Refresh the Player's head mesh.
NotesEdit
- This is effectively a QueueNINodeUpdate but only affects the head, instead of the entire actor.