RegenerateHead - Actor
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SKSE Member of: Actor Script
Updates an Actor's head mesh.
Syntax[edit | edit source]
Function RegenerateHead() native
Parameters[edit | edit source]
None
Return Value[edit | edit source]
None
Examples[edit | edit source]
Game.GetPlayer().RegenerateHead() ;Refresh the Player's head mesh.
Notes[edit | edit source]
- This is effectively a QueueNINodeUpdate but only affects the head, instead of the entire actor.