SetHeight - ActorBase

SKSE Member of: ActorBase Script

Sets the body height multiplier of this actor. (This function requires SKSE)

SyntaxEdit

Function SetHeight(float height) native

ParameterEdit

  • height - Sets the Actors body height multiplier.

ExamplesEdit

;Increases the players size by 0.5x
Game.GetPlayer().GetActorBase().SetHeight(1.5)

NotesEdit

  • To update the Actors size after running this function, the function QueueNiNodeUpdate must be used.
  • When animation driven, Running, Walking, Sneaking and Sprinting will all scale with the actor, for example if the actor is 0.5x their original size then they will move approximately half speed.
  • The Actors Bounding box will not be changed with this function.

See AlsoEdit