Difference between revisions of "Talk:GetThreatRatio"

No change in size ,  17:28, 12 July 2022
typo
imported>DavidJCobb
m (arg1)
(typo)
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* If Arg1 is less than or equal to zero, then it is set to the result of calling ''float Actor::Subroutine006A93D0()''.
* If Arg1 is less than or equal to zero, then it is set to the result of calling ''float Actor::Subroutine006A93D0()''.
* Let ''a = GMST::fArmorScalingFactor'' * the actor's current ''Damage Resist'' actor value / 100.
* Let ''a = GMST::fArmorScalingFactor'' * the actor's current ''Damage Resist'' actor value / 100.
* Let ''b'' equal the result of calling ''float Actor::Unk_B6()'' on the actor.
* Let ''b'' equal the result of calling ''float Actor::Unk_E6()'' on the actor.
* ''b += a''
* ''b += a''
* If ''b'' is less than 0.99, set it to 0.99.
* If ''b'' is less than 0.99, set it to 0.99.
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