Difference between revisions of "Talk:OnSpellCast - ObjectReference"

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A small remark considering the shouts note: this event has no problems with detecting shouted spells if a magic effect with the script is already active at the time of shouting; in this case a spell of a shout with any number of words is detected correctly. But if a magic effect with the script is becoming active with a shouting action (via the condition) - in this case there is a spell detection problem, described on IsPlayerActionActive [[Talk:IsPlayerActionActive|discussion page]]. --[[User:Ingvion|Ingvion]] ([[User talk:Ingvion|talk]]) 07:48, 13 July 2023 (EDT)
A small remark considering the shouts note: this event has no problems with detecting shouted spells if a magic effect with the script is already active at the time of shouting; in this case a spell of a shout with any number of words is detected correctly. But if a magic effect with the script is becoming active with a shouting action (via the condition) - in this case there is a spell detection problem, described on IsPlayerActionActive [[Talk:IsPlayerActionActive|discussion page]]. --[[User:Ingvion|Ingvion]] ([[User talk:Ingvion|talk]]) 07:48, 13 July 2023 (EDT)
::Understood. I have reverted my change. --[[User:TwilightSky|TwilightSky]] ([[User talk:TwilightSky|talk]]) 12:32, 13 July 2023 (EDT)
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