Difference between revisions of "Talk:OnSpellCast - ObjectReference"

Jump to navigation Jump to search
no edit summary
m
Line 4: Line 4:
:The parameter is type Form, so just as you have to cast form to spell you'll have to cast the form to scroll I think. --[[User:TwilightSky|TwilightSky]] ([[User talk:TwilightSky|talk]]) 10:28, 11 July 2023 (EDT)
:The parameter is type Form, so just as you have to cast form to spell you'll have to cast the form to scroll I think. --[[User:TwilightSky|TwilightSky]] ([[User talk:TwilightSky|talk]]) 10:28, 11 July 2023 (EDT)
::No, it returns none either way, i've tried to cast it as a Scroll, still nothing. --[[User:Ingvion|Ingvion]] ([[User talk:Ingvion|talk]]) 11:54, 11 July 2023 (EDT)
::No, it returns none either way, i've tried to cast it as a Scroll, still nothing. --[[User:Ingvion|Ingvion]] ([[User talk:Ingvion|talk]]) 11:54, 11 July 2023 (EDT)
A small remark considering the shouts note: this event has no problems with detecting shouted spells if a magic effect with the script is already active at the time of shouting; in this case a spell of a shout with any number of words is detected correctly. But if a magic effect with the script is becoming active with a shouting action (via the condition) - in this case there is a spell detection problem, described on IsPlayerActionActive [[Talk:IsPlayerActionActive|discussion page]]. --[[User:Ingvion|Ingvion]] ([[User talk:Ingvion|talk]]) 07:48, 13 July 2023 (EDT)
71

edits

Navigation menu