Difference between revisions of "Topic Info"

110 bytes added ,  00:00, 2 December 2021
→‎The Info Form: Description of the Speaker field was inaccurate. Anyone can say the dialogue, but if selected it is treated as if that NPCs is saying it for the purposes of voice type selection.
imported>MjolnirPants
(this page isn't just for SKSE...)
(→‎The Info Form: Description of the Speaker field was inaccurate. Anyone can say the dialogue, but if selected it is treated as if that NPCs is saying it for the purposes of voice type selection.)
 
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==The Info Form==
==The Info Form==
[[File:ScriptedDialogue.png|thumb|right|220px|The Topic Info window for Skyrim Special Edition.]]
[[File:ScriptedDialogue.png|thumb|right|220px|The Topic Info window]]
[[File:FO4 CK Topic Info Window.png|thumb|right|220px|The Topic Info window for Fallout 4.]]
* '''Topic Text:''' The Topic Text inherited from the Info's [[Topic]], if any.
* '''Topic Text:''' The Topic Text inherited from the Info's [[Topic]], if any.
* '''Prompt:''' If left blank, the prompt leading to this Info will be the [[Topic|Topic's]] '''Topic Text'''. If filled in, this text will be used instead.
* '''Prompt:''' If left blank, the prompt leading to this Info will be the [[Topic|Topic's]] '''Topic Text'''. If filled in, this text will be used instead.
* '''Requires Post-Processing:''' An export flag that indicates whether these responses will need additional post-processing. Does nothing in and of itself.
* '''Requires Post-Processing:''' An export flag that indicates whether these responses will need additional post-processing. Does nothing in and of itself.
* '''Speaker:''' Optionally, you can select an NPC. Only the selected NPC can say this line of dialogue.
* '''Speaker:''' Optionally, you can select an NPC. If selected, the dialogue will be treated as though the selected NPC is the one saying it. This can be used, for example, to make an XMarker or other object speak with an NPC's voice. This will also control the voice type of the dialogue, based on the voice type of the selected NPC.
* '''Share Response Data From Info:''' Select a [[SharedInfo]] ID to acquire the response lines from that Info. This allows you to reuse the same lines in multiple places.
* '''Share Response Data From Info:''' Select a [[SharedInfo]] ID to acquire the response lines from that Info. This allows you to reuse the same lines in multiple places.
** The '''Filter''' box, immediately above the dropdown, filters the [[SharedInfo]] IDs by the text you specify.
** The '''Filter''' box, immediately above the dropdown, filters the [[SharedInfo]] IDs by the text you specify.
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