Editing UltraEdit Setup

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*NOTE: Check Skyrim\Papyrus Compiler\ScriptCompile.bat and make sure its file paths match your installation's. The below  in its entirety should work for a default Skyrim installation on x86 or x64 Windows.
<div style="overflow-x: scroll;"><source lang="xml">"%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Data\Scripts\Source" -o="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Data\Scripts"
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The "%f" at the end is the current filename & path opened in the editor.
The "%f" at the end is the current filename & path opened in the editor.
#On the Options screen, the Program Type should be a DOS Program, and you probably want it to save the active file first.
#On the Options screen, the Program Type should be a DOS Program, and you probably want it to save the active file first.

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