CanPayCrimeGold

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Syntax:

ActorRef.CanPayCrimeGold factionID (optional)

Returns 1 if the actor has enough gold in inventory to pay his current crime gold, 0 if not. Uses ActorRef's crime faction unless the factionID is specified.

See Also[edit | edit source]

GetCrimeGold
ModCrimeGold
SetCrimeGold

Papyrus Version[edit | edit source]

CanPayCrimeGold - Faction