GetCrimeGoldNonviolent
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Syntax:
ActorRef.GetCrimeGoldNonviolent factionID (optional)
Returns the player's current non-violent crime gold (a subset of total crime gold based on all crimes except Murder and Assault). Uses the crime gold from the calling actor's crime faction unless the factionID is specified.
See Also[edit | edit source]
GetCrimeGold
GetCrimeGoldViolent