GetEquippedItemType

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Returns the type of item the target has equipped in their hand.


Syntax[edit | edit source]

<ref>.GetEquippedItemType <hand>
  • <hand>: Which hand to check. Can be either "Left" or "Right".


Return Value[edit | edit source]

0: Nothing

1: One-handed sword

2: One-handed dagger

3: One-handed axe

4: One-handed mace

5: Two-handed sword

6: Two-handed axe/mace

7: Bow

8: Staff

9: Magic spell

10: Shield

11: Torch

12: Crossbow

Papyrus Version[edit | edit source]

GetEquippedItemType - Actor