GetEquippedShout - Actor
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Member of: Actor Script
Gets the actor's currently equipped shout.
Syntax[edit | edit source]
Shout Function GetEquippedShout() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
The Shout the actor currently has equipped.
Examples[edit | edit source]
; Does the player have the dragon breath shout equipped?
if (Game.GetPlayer().GetEquippedShout() == DragonBreathShoutProperty)
Debug.Trace("Player has dragon breath equipped")
endIf