GetForm - Game

From the CreationKit Wiki
Jump to navigation Jump to search

Member of: Game Script

Obtains the form specified by its form ID number.

Syntax[edit | edit source]

Form Function GetForm(int aiFormID) native global

Parameters[edit | edit source]

  • aiFormID: The form ID number of the form we want. (FormID proceeded by 0x) For example Form ID "0001DA07" is given as: 0x0001DA07

Return Value[edit | edit source]

The requested Form, or None if the form ID is not valid.

Examples[edit | edit source]

; Obtain whatever form 0001DA07 is
Form someForm = Game.GetForm(0x0001DA07)

Notes[edit | edit source]

  • Scripts should always be blind to the contents of data files, and rely on properties as the interface through which they access data from data files. As such, this function should only ever be used for debugging purposes.
  • As the FormID is intended to be a 32-bit unsigned integer and Papyrus uses signed integers, this function is not reliable for forms from higher-ordered mods. Specifically, any FormID with the MSB set (load order 0x80 and above) will fail to return a valid object.
  • This function cannot retrieve a temporary ObjectReference (one created at run-time, whose form ID starts with 0xFF) by form ID if that reference is not loaded.
  • In cases where this function would fail, you can use GetFormEx() provided by SKSE.

See Also[edit | edit source]