GetKnockStateEnum
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This function checks the run-on reference and returns one of the following values:
- -1
- This reference is not an actor.
- 0
- Normal
- 1
- Explode
- 2
- Explode Lead-in
- 3
- Knocked Out
- 4
- Knocked Out Lead-In
- 5
- Queued
- 6
- Get Up
- 7
- Down
The values 0, 5, and 6 correspond to GetKnockedState returning 0, while the values 3 and 4 correspond to it returning 1. If the knocked-state enum is 1 or 2, then GetKnockedState doesn't return a defined value.