GetOpenState

From the CreationKit Wiki
Jump to navigation Jump to search

Returns the Open State of an animating door:

0 = None (not a door)
1 = Open
2 = Opening
3 = Closed
4 = Closing


Note that these are not the same values as those used by SetOpenState.


Syntax[edit | edit source]

GetOpenState 

Papyrus Version[edit | edit source]

ObjectReference.GetOpenState (Papyrus)