InterruptCast - ObjectReference
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Member of: ObjectReference Script
Interrupts and stops any spell-casting this object might be doing.
Syntax[edit | edit source]
Function InterruptCast() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Stop this flame trap from casting
FlameTrap.InterruptCast()
;This example script extends ActiveMagicEffect
float Property max auto
Event OnEffectStart(Actor akTarget, Actor akCaster)
; Let's say you want to restore your health through a script.
If (Game.GetPlayer() == akTarget)
If (akTarget.GetActorValuePercentage("health") >= max)
akTarget.InterruptCast()
Debug.Notification("You cannot cast this spell at this time")
; Because your health is at 100% (represented by 1.0) this casting will be interrupted until the condition is met.
ElseIf (akTarget.GetActorValuePercentage("health") <= max)
akTarget.RestoreAV("health", 300)
EndIf
EndIf
EndEvent