Manipulating Objects with Ice Shaders

There seems to be a bug within the Creation Kit SE that makes any object with ice shaders unable to be moved when placed in the Render Window, unless you select the object in the Cell View window and then manipulate it via right click+edit to bring up the Reference Window. This is particularly frustrating when working with large ice pieces, the Cave Ice kit being the biggest example. A workaround is to turn on Collision Geometry by pressing F4 or by checking Collision Geometry under the View Menu. --Lisselli (talk) 2017-02-27T04:21:01 (EST)