OnStoryAssaultActor - Quest

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Member of: Quest Script

Event called when this quest is started via an assault actor story manager event.

Syntax[edit | edit source]

Event OnStoryAssaultActor(ObjectReference akVictim, ObjectReference akAttacker, Location akLocation, int aiCrime)

Parameters[edit | edit source]

  • akVictim: The ObjectReference that was assaulted.
  • akAttacker: The ObjectReference that attacked the victim.
  • akLocation: The Location where it happened.
  • aiCrime: This is actually a boolean (due to limitations in the story event system, it is sent as an integer) denoting whether a crime took place or not. 0 = false. Non-zero = true. Papyrus will correctly handle this if you cast it to a bool or use it in an if statement.

Examples[edit | edit source]

Event OnStoryAssaultActor(ObjectReference akVictim, ObjectReference akAttacker, Location akLocation, int aiCrime)
  if aiCrime
    Debug.Trace(akVictim + " was assaulted by " + akAttacker + " and it was considered a crime")
  endIf
endEvent

See Also[edit | edit source]