SendLycanthropyStateChanged - Actor

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Member of: Actor Script (Requires SSE 1.5.3)

Tells anyone who cares that the lycanthropy state of this actor has changed.

Syntax[edit | edit source]

Function SendLycanthropyStateChanged(bool abIsWerewolf) native

Parameters[edit | edit source]

  • abIsWerewolf: True if the actor became a werewolf, false if they were cured.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Tell everyone the player is now a werewolf
Game.GetPlayer().SendLycanthropyStateChanged(true)

See Also[edit | edit source]