SetReach - Weapon

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SKSE Member of: Weapon Script

Changes the reach of this weapon. (This function requires SKSE)

Syntax[edit | edit source]

Function SetReach(float reach) native

Parameters[edit | edit source]

  • reach: The new reach of this weapon.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Double the reach of the player's right hand weapon
Weapon PlayerWeapon = Game.GetPlayer().GetEquippedWeapon()
PlayerWeapon.SetReach(PlayerWeapon.GetReach() * 2.0)

See Also[edit | edit source]