SetReach - Weapon
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SKSE Member of: Weapon Script
Changes the reach of this weapon. (This function requires SKSE)
Syntax[edit | edit source]
Function SetReach(float reach) native
Parameters[edit | edit source]
- reach: The new reach of this weapon.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Double the reach of the player's right hand weapon
Weapon PlayerWeapon = Game.GetPlayer().GetEquippedWeapon()
PlayerWeapon.SetReach(PlayerWeapon.GetReach() * 2.0)