Difference between revisions of "FindClosestActorFromRef - Game"
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→Syntax
imported>Perdev |
imported>Thingy Person (→Syntax) |
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== Syntax == | == Syntax == | ||
<source lang="papyrus"> | <source lang="papyrus"> | ||
Actor Function | Actor Function FindRandomActorFromRef(ObjectReference arCenter, float afRadius) global | ||
return FindRandomActor(arCenter.X, arCenter.Y, arCenter.Z, afRadius) | |||
endFunction | |||
</source> | </source> | ||