Difference between revisions of "Fire - Weapon"
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imported>Fg109 m (→Notes) |
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== Notes == | == Notes == | ||
*If akSource is not equipped with any ammo, and akAmmo is none, nothing happens. | *If akSource is not equipped with any ammo, and akAmmo is none, nothing happens. | ||
*If akSource is not equipped with any ammo, and akAmmo is not none, then akSource will fire akAmmo, without depleting | *If akSource is not equipped with any ammo, and akAmmo is not none, then akSource will fire akAmmo, without depleting any ammo reserves (infinite ammo). | ||
*If akSource is equipped with ammo, and akAmmo is a different ammo, then akSource will fire | *If akSource is equipped with ammo, and akAmmo is a different ammo, then akSource will fire akAmmo, while depleting the current supply of equipped ammo. | ||
*If akSource is not equipped with a weapon normally capable of firing, then the weapon's model becomes invisible (model is unloaded) until it is unequipped. | *If akSource is not equipped with a weapon normally capable of firing, then the weapon's model becomes invisible (model is unloaded) until it is unequipped. | ||
== See Also == | == See Also == | ||
*[[Weapon Script]] | *[[Weapon Script]] |