Function Reference: Difference between revisions

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imported>Scrivener07
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imported>Michaelrw
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The "Global" flag indicates a function that does not actually run on an in-game object, and has no "Self" variable.  
The "Global" flag indicates a function that does not actually run on an in-game object, and has no "Self" variable.  
   
   
The "Native" flag indicates a function that does not have a function body, because the function is implemented by the game itself. If you add the native flag to a function the game does not expose, the compiler won't complain, but the game will error at you. The same flag cannot be specified more then once.
The "Native" flag indicates a function that does not have a function body, because the function is implemented by the game itself. If you add the native flag to a function the game does not expose, the compiler won't complain, but the game will error at you. The same flag cannot be specified more than once.
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