Difference between revisions of "GetHeight - ActorBase"

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1 byte added ,  02:29, 27 March 2021
m
→‎Notes: fixed up grammar a bit
imported>Wafflesalot
(Modified Description, Return Value and Notes to be correct.)
imported>Rasikko
m (→‎Notes: fixed up grammar a bit)
 
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== Notes ==
== Notes ==
* This returns the body meshes multiplier so 0.5 would be 50% of the original size of the actor or 1.2 would be 20% larger.  
* This returns the body meshes multiplier so 0.5 would be 50% of the original size of the actor or 1.2 would be 20% larger.  
* This Function is different to [[GetHeight - ObjectReference|GetHeight]] in that it is a multiplier and not a actual height.
* This Function is different to [[GetHeight - ObjectReference|GetHeight]] in that it is a multiplier and not an actual height.


== See Also ==
== See Also ==
*[[ActorBase Script]]
*[[ActorBase Script]]
*[[SetHeight - ActorBase]]
*[[SetHeight - ActorBase]]
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