Difference between revisions of "GetRealHoursPassed - Game"

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193 bytes added ,  13:11, 30 April 2017
m
Clarifying info on the return value.
imported>Catwheezle
(→‎See Also: Ordering, added items)
imported>Lisselli
m (Clarifying info on the return value.)
 
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Debug.Trace("You've been playing for " + Game.GetRealHoursPassed() + " hours!")
Debug.Trace("You've been playing for " + Game.GetRealHoursPassed() + " hours!")
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== Notes ==
* Return value is the total real-life hours the player has been playing since the creation of the character. If your save file says 400 hours, that's what this function will return.
== See Also ==
== See Also ==
*[[Game Script]]
*[[Game Script]]
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