Difference between revisions of "GetStaminaPercentage"
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* This function does not do exactly as is written on the tin. It returns 1.00 in all cases unless the target is completely drained of stamina, in which case it returns 0.00. | * This function does not do exactly as is written on the tin. It returns 1.00 in all cases unless the target is completely drained of stamina, in which case it returns 0.00. | ||
See [[GetActorValuePercentage - Actor]] for a working alternative. |