Difference between revisions of "KeepOffsetFromActor - Actor"
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imported>MoopusMaximus |
imported>MoopusMaximus |
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*afOffsetAngleZ: the offset angle from the target actor, Z (degrees - most commonly used) | *afOffsetAngleZ: the offset angle from the target actor, Z (degrees - most commonly used) | ||
**'''Default:''' 0.0 | **'''Default:''' 0.0 | ||
*afCatchUpRadius: the radius at which the actor would run to catch up | *afCatchUpRadius: the radius at which the actor would run to catch up (anyone in a radius of 20 will run to catchup) | ||
**'''Default:''' 20.0 | **'''Default:''' 20.0 | ||
*afFollowRadius: the radius at which the actor won't move | *afFollowRadius: the radius at which the actor won't move (anyone in a radius of 5 will not move) | ||
**'''Default:''' 5.0 | **'''Default:''' 5.0 | ||