Difference between revisions of "Lighting Template"

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506 bytes added ,  14:17, 23 February 2012
added short overview; fixed typo; added link
imported>Scornett-Bot
m (Script running global find and replace: Category:Object Classes for Category:Objects)
 
imported>TheMagician
(added short overview; fixed typo; added link)
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=Overview=
Lighting Templates are used to quickly and easily share lighting information between cells. A lighting template may be created from scratch or derived from an existing cell and then modified. Once created, a lighting template may be added to a cell through the [[Cell Lighting|Lighting]] tab. Individual components may then be customized on a cell-by-cell basis.
=Lighting Template Object=
=Lighting Template Object=
'''Lighting Template''' objects are found in the [[Object Window]] under [[:Category:WorldData|WorldData]].
'''Lighting Template''' objects are found in the [[Object Window]] under [[:Category:WorldData|WorldData]].
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To create a new lighting template, right-click in the list of lighting templates in the [[Object Window]] and select "new" from the popup. To create a new lighting template based off an existing lighting template, right-click the lighting template you wish to use as a basis and select "duplicate".  To delete an existing lighting template, right-click that lighthing template and select delete.
To create a new lighting template, right-click in the list of lighting templates in the [[Object Window]] and select "new" from the popup. This will open the Lighting Template dialog. Right-click a second time in the EditorId list to create a new template. To create a new lighting template based off an existing lighting template, right-click the lighting template you wish to use as a basis and select "duplicate".  To delete an existing lighting template, right-click that lighting template and select delete.


=Lighting Template Dialog=
=Lighting Template Dialog=
[[image:jb_LightingTemplate01a.jpg]]
[[image:jb_LightingTemplate01a.jpg]]
==Ambient==
==Ambient==
Enter specific RGB values or choose "Select Color" and use the color picker. This value is only used by the "Set Ambient" button for the Directional Ambient. It has no impact on the actual lighting. It is useful for getting your initial directional ambient values.
Enter specific RGB values or choose "Select Color" and use the color picker. This value is only used by the "Set From Ambient" button for the Directional Ambient. It has no impact on the actual lighting. It is useful for getting your initial directional ambient values.


==Fog==
==Fog==
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===Near===
===Near===
How many units before the fog starts to show up.
How many [[Unit|units]] before the fog starts to show up.


===Far===
===Far===
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