Difference between revisions of "MoveTo - ObjectReference"

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81 bytes added ,  03:10, 15 February 2012
Mentioned ForceGreet as alternative to PathToReference.
imported>Cipscis
(→‎Notes: Fixing broken link)
imported>Catwheezle
(Mentioned ForceGreet as alternative to PathToReference.)
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== Notes ==
== Notes ==
* MoveTo() should be avoided for placing other actors in sight of the player, as they will suddenly appear in an unrealistic way. Instead, consider placing them nearby but out of sight, and making them approach the player using [[PathToReference_-_Actor|PathToReference]].
* MoveTo() should be avoided for placing other actors in sight of the player, as they will suddenly appear in an unrealistic way. Instead, consider placing them nearby but out of sight, and making them approach the player themselves, using [[PathToReference_-_Actor|PathToReference]] or [[ForceGreet (Procedure)|ForceGreet]].


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]
*[[ForceGreet (Procedure)]]
*[[MoveToMyEditorLocation - ObjectReference]]
*[[MoveToMyEditorLocation - ObjectReference]]
*[[MoveToInteractionLocation - ObjectReference]]
*[[MoveToInteractionLocation - ObjectReference]]
*[[PathToReference - Actor]]
*[[PathToReference - Actor]]
*[[SetPosition - ObjectReference]]
*[[SetPosition - ObjectReference]]
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