Difference between revisions of "MoveTo - ObjectReference"

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213 bytes added ,  16:17, 28 March 2013
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imported>JustinOther
m (→‎Examples: Gah! Missed one)
imported>Chesko
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* Making an actor MoveTo() a furniture reference will make the actor immediately assume the position of "using" that furniture, without playing the furniture entrance animation. Example: PlayerRef.MoveTo(BedReference) will make the player lie down on the bed reference (without playing the bed entrance animation).
* Making an actor MoveTo() a furniture reference will make the actor immediately assume the position of "using" that furniture, without playing the furniture entrance animation. Example: PlayerRef.MoveTo(BedReference) will make the player lie down on the bed reference (without playing the bed entrance animation).
* As of 1.9, calling Game.GetPlayer().MoveTo(AnyBedReference) will cause the Player's eyes to become stuck shut. They can only be opened again by using the showracemenu console command, or by reloading the game.


== See Also ==
== See Also ==
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