Difference between revisions of "Options Menu"
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imported>JustinOther (→Examples: Enable/DisablePlayerControls(abMenu = True), with v1.6.89, unequips the player's weapon. Reverted to 'False, False, False, False, False, True') |
imported>Threedee m (→Examples) |
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Event OnRead() | Event OnRead() | ||
Game.DisablePlayerControls(False, False, False, False, False, True) ; Momentarily disable other menus | Game.DisablePlayerControls(False, False, False, False, False, True) ; Momentarily disable other menus | ||
Menu() | |||
Game.EnablePlayerControls(False, False, False, False, False, True) ; Undo DisablePlayerControls | Game.EnablePlayerControls(False, False, False, False, False, True) ; Undo DisablePlayerControls | ||
EndEvent | EndEvent | ||