Difference between revisions of "Options Menu"

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No change in size ,  20:22, 3 July 2012
m
imported>JustinOther
(→‎Examples: Enable/DisablePlayerControls(abMenu = True), with v1.6.89, unequips the player's weapon. Reverted to 'False, False, False, False, False, True')
imported>Threedee
Line 37: Line 37:
Event OnRead()
Event OnRead()
Game.DisablePlayerControls(False, False, False, False, False, True) ; Momentarily disable other menus
Game.DisablePlayerControls(False, False, False, False, False, True) ; Momentarily disable other menus
Menu()
Game.EnablePlayerControls(False, False, False, False, False, True) ; Undo DisablePlayerControls
Game.EnablePlayerControls(False, False, False, False, False, True) ; Undo DisablePlayerControls
Menu()
EndEvent  
EndEvent  


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